base upgrade's displayed costs are actually the requirement, two less than the displayed cost will be subtracted from your amount.
warning: buying anything costing bases will not reset your points but will reset your points upgrades to keep cost scaling in sync.
upgrades: (you can hover over some for details)
You have 0 ipsiclickers
Note: You gain more ipsiclickers the higher your base is when you buy. ⓘ Also, ipsiclickers are hardcapped at 100.
You have 0 log points.
You have 0 unused branches. You can only buy upgrades in the top row. When you do, it will give you all of the upgrades going down on that branch, until you reach the bottom.
You have 0 hyperspace energy.
You have 0 hyperspace. You have 0 unspent hyperspace. Dimensions
-22 All dimension production and loss is multiplied by 100
You have 0 effective hyperspace, decreasing by 1% and producing that much space every ipsitick. You have 0 space, decreasing by 1% and producing that many planes every ipsitick. You have 0 planes, decreasing by 1% and producing that many lines every ipsitick. You have 0 lines, decreasing by 1% every ipsitick. Your lines are producing 0 points every ipsitick.
Upgrades
Buildings
Challenges Click a challenge to start it. Click again to exit early. Hyperspace reset to claim reward.
You have 0 bitwise points.You need 608 (~1.680e14) ipsiclickers to reset for bitwise points. You can do this in the ipsimation tab.
You have 0 bitwise points, being bitwise-or-ed to your base point gain.
Operator lootbox:
Number lootbox:
Milestone lootbox:
Base reset at x log points.
Ipsibuy the points upgrade.
Ipsibuy base ipsiclickers.
Ipsibuy log ipsiclickers.
You have 0 hyperspatial ipsiclicker.
You gain more hyperspatial ipsiclickers based on how much energy you have when you buy and how many you already have. What did you expect? Current effect(s): speeds up base ipsimator